/* Combat HUD (#150). Block-flow panels rendered inside the Inspect
 * tab of the dev panel. Same Tron aesthetic as the entity inspector. */

.combat-hud {
  padding: 8px 10px;
  background: rgba(8, 14, 24, 0.82);
  border: 1px solid var(--color-accent);
  border-radius: var(--radius-sm);
  box-shadow:
    0 0 12px rgba(122, 170, 255, 0.22),
    inset 0 0 14px rgba(122, 170, 255, 0.05);
  color: var(--color-text);
  font-size: var(--text-xs);
  font-family: var(--font-mono);
  margin-bottom: 8px;
}

.combat-hud--log {
  max-height: 40vh;
  overflow: hidden;
}

.combat-hud-title {
  color: var(--color-accent);
  font-weight: 600;
  letter-spacing: 0.04em;
  text-transform: uppercase;
  margin-bottom: 6px;
  padding-bottom: 4px;
  border-bottom: 1px solid var(--color-border-subtle);
}

.combat-hud-sub {
  color: var(--color-text-muted);
  margin-top: 6px;
  margin-bottom: 2px;
  font-size: 10px;
  letter-spacing: 0.06em;
  text-transform: uppercase;
}

.combat-hud-row {
  display: flex;
  gap: 8px;
  line-height: 1.5;
}

.combat-hud-key {
  color: var(--color-text-muted);
  min-width: 54px;
}

.combat-hud-kind {
  color: var(--color-accent);
  min-width: 40px;
  font-size: 10px;
  text-transform: uppercase;
}

.combat-hud-val {
  color: var(--color-text-strong);
  flex: 1 1 auto;
}

.combat-hud-list {
  display: flex;
  flex-direction: column;
  gap: 1px;
}

.combat-hud-list--log {
  max-height: 36vh;
  overflow-y: auto;
}

.combat-hud-empty {
  color: var(--color-text-muted);
  font-style: italic;
}
